DARMAWATI, D.; RAMADHAN , M. R. PENGENALAN LITERASI MEDIA DIGITAL UNTUK MENCEGAH DAMPAK NEGATIF BERMAIN GAME ONLINE. Scientica: Jurnal Ilmiah Sains dan Teknologi, [S. l.], v. 3, n. 2, p. 802–808 , 2024. Disponível em: https://jurnal.kolibi.org/index.php/scientica/article/view/4607. Acesso em: 30 may. 2026.